InfiniteVehicles
44 vehicle models with collision physics, fuel and upgrades. No resource pack required.
Build Vehicles In-Game or Import .bbmodel Files
InfiniteVehicles is built for custom drivable vehicles with minimal server impact. The in-game vehicle builder lets anyone make their own models and animations without leaving the game — any build can be saved as a vehicle in seconds — and full .bbmodel import brings Blockbench models in as drivable cars, boats, aircraft and more.
- In-Game Builder — The free InfiniteVehiclesBuilder tool makes models and animations in-game
- Save Any Build — Turn a build into a vehicle in seconds
- .bbmodel Import — Full support for Blockbench models (these are the only vehicles that need a resource pack)
- Custom Animations — Wheels, propellers and other moving parts animate on the vehicle
No Resource Pack, No Dependencies
The plugin runs entirely resource-pack free: players join and drive the 44 included vehicles with no extra downloads, thanks to custom vanilla textures. Only vehicles imported from .bbmodel files need a resource pack.
- 44 Models Included — Cars, trucks, emergency vehicles, forklifts, tractors, boats, aircraft and a 13-seat Viking ship
- Zero Downloads — Players join and drive — no resource pack prompt
- No Dependencies — Nothing else to install
- Optional Pack for .bbmodel — A resource pack is needed only for your own imported models
Collision Physics, Damage and Seats
Vehicles behave like other in-game entities — players cannot walk through them — and take damage until they are destroyed, with customizable sounds and particle effects. Seats are unlimited: the included Viking ship carries 13.
- Real Collisions — Players can't walk through vehicles
- Damage System — Vehicles take damage and can eventually be destroyed
- Custom Sounds & Particles — Damage sounds and particle animations are customizable; exhaust smoke and road particles included
- Multiple Seats — As many seats as you want — an operator seat plus passenger seats, picked from the vehicle menu
Fuel, Upgrades, Storage and Projectiles
Each vehicle has its own menu: pick it up (owners, or admins with the admin privilege), check the fuel gauge, choose a seat, open the vehicle's storage and buy upgrades. Upgrade trees differ per vehicle type, and vehicles can fire projectiles.
- Fuel — Vehicles run on fuel, with a per-vehicle tank shown in the menu
- Ground Vehicle Upgrades — Brakes, Handling and Engine levels — brake power, turn sharpness, max speed, acceleration
- Helicopter Upgrades — Lift System, Stabilizer and Descent Control
- Boat Upgrades — Rudder, Propeller and Reverse Thrust
- Vehicle Storage — Every vehicle carries its own inventory
- Projectiles — Vehicles can fire projectiles (see the first tutorial)
- Pick Up — Owners pick up their vehicle; admins can pick up any vehicle
Performance and Plugin API
Optimizing performance is a top priority: the plugin uses the latest Mojang technologies, sends packets and runs the most difficult tasks async, and is designed for large playerbases. A plugin API opens the vehicles to economies, minigames and other plugins.
- Latest Mojang Technologies — Built on current game mechanics so vehicles run smoothly
- Packets & Async — The heaviest tasks run off the main thread
- Plugin API — Integrate vehicles with economies, minigames and other plugins
Minecraft Versions
Goes with InfiniteVehicles
Buying guides
Showcase
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