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Crates & Lootboxes
Crates & Lootboxes

Advanced Crates

v5.1.0Updated Mar 28, 2026

17 packet-based async animations. In-game editor. Zero dependencies.

Compatible Minecraft Versions
Works on 1.826.2(14 versions)
#1
17 packet-based animations
#1
Zero dependencies
#1
Async off-thread engine

Animation Visibility

Three configurable visibility modes let you choose whether crate animations are a spectacle or a private moment.

  • Visible to EveryonePlayers can see each other's crate animations
  • Opener OnlyPlayers can only see their own crate animations
  • Proximity-BasedConfigure the radius — animations become visible as players approach

Packet-Based, Off-Thread Animations

Every animation is calculated on a different processor core from the one running your server (async), and all 17 animations are sent as packets, so the server itself never processes the animation data.

  • Async ExecutionCalculations run on a separate thread from the main server tick
  • Packet-Based AnimationsAll 17 animations are packets, not entities — nothing for the server to tick
  • Designed for Large PlayerbasesThe heavy work stays off the main thread as player counts grow

In-Game Editor

Build crates without opening a YAML file. Drop a reward item into a GUI and it is saved to the files instantly, create crates and rewards from scratch, and customise any configuration file from in-game.

  • Drop-to-Add RewardsDrop any item into the editor GUI and it is saved to the files instantly
  • Create Crates from ScratchNew crates and new rewards built entirely in-game
  • Edit Any Config In-GameEvery configuration file can be customised from inside the game
  • Reward PreviewsThe crate reward preview menus are customised in the same editor
Configuring a crate reward in the Advanced Crates in-game editor

Reward Rerolling System

Let players reroll a crate when they don't like the reward. Rerolls are granted by permission, and a ladder of permissions gives some ranks more rerolls than others.

  • Permission-GatedOnly players holding a reroll permission get the option
  • Tiered LaddersEach permission grants its own number of rerolls, so donor ranks can reroll more often
  • Custom No-Permission LorePlayers without the next tier see a configurable message explaining how to unlock it
A player rerolling a crate reward in Advanced Crates

Crate Types, Keys and Placement

Two crate types cover the classic block crate and the placeable lootbox, keys come in physical and virtual form, and crates can be modelled as players, skins, mobs or blocks.

  • Stationary CrateA block crate opened by right-clicking with a key; left-click to view the rewards
  • Lootbox CrateA placeable item that opens once placed on the ground; left-click while holding to view rewards
  • Virtual & Physical KeysKeys as inventory items or as a per-player virtual balance
  • Crate ModelsModel crates as players, skins, mobs or blocks
  • Placement LimitsCap how many lootboxes can be placed at the same time and how close together they can sit
  • Instant OpenShift-right-click opens the crate immediately, and animation skipping is built in

5 Particle Animations and Built-In Holograms

Reward rolling shows each reward item one by one above the crate, four further particle animations accept any particle type, and holograms are built in — no hologram plugin to install.

  • Reward RollingEach reward item is displayed one by one on top of the crate to showcase the contents
  • 4 Unique Particle AnimationsAny particle type can be used for each of them
  • Built-In HologramsCrate holograms without any external hologram plugin
  • Reward HologramsHolograms for the rewards themselves
  • Rewards per AnimationCustomise how many rewards appear in the animation

Reward Configuration

Fine-grained control over what a crate can pay out: random numbers, one-time-only rewards, rewards that never repeat in one opening, a separate special pool, linked rewards and reward actions. A final message lists everything the player received, globally or to the player only.

  • Random Number GeneratorA random number generator for reward values
  • One-Time-Only RewardsA specific reward can be won only once
  • Unique RewardsRewards never repeat within the same opening
  • Special RewardsA separate pool of rewards a player can win
  • Linked RewardsLanding on a specific reward pays out several rewards at once
  • Reward ActionsRun commands or send messages on specific rewards
  • Final MessageA summary of the rewards received, broadcast globally or shown to the player only

Integrations and Formatting

No dependencies are required. When present, ItemsAdder, Oraxen, Nexo and MMOItems items work as rewards, HeadDatabase and Citizens are supported, and PlaceholderAPI is hooked. Text accepts HEX colours and gradients, and items accept custom model data.

  • ItemsAdder / Oraxen / Nexo / MMOItemsCustom items from all four plugins work as rewards
  • HeadDatabase & CitizensHeadDatabase heads and Citizens NPCs are supported
  • PlaceholderAPI HookHooks into PlaceholderAPI
  • HEX Colours & GradientsFull RGB colour and gradient support
  • Custom Model DataCustom model data on items

Goes with Advanced Crates

Buying guides

€19.99
One-time purchase · 7-day money-back guarantee · EU tax included

Showcase

Adding rewards by dropping items into the GUI
Adding rewards by dropping items into the GUI
by InfinitePlugins
Reward rerolling demonstration
Reward rerolling demonstration
by InfinitePlugins
Creating a new crate from scratch
Creating a new crate from scratch
by InfinitePlugins
Creating a new reward from scratch
Creating a new reward from scratch
by InfinitePlugins

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v5.1.0 · Updated Mar 28, 2026
€19.99
Advanced Crates — Crate Plugin [MC 1.8-26.2] | InfinitePlugins