InfiniteShops
Seven shop types in one jar — GUI, daily shop, auctions, NPC vendors, sign shops, frame shops.
◆About
Charge 10,000 coins AND 50 levels for prestige gear. Let players choose which currency to pay with. InfiniteShops does it out of the box with OR mode (player picks) and AND mode (require multiple currencies at once). Seven shop types, eight economy types, and eighteen toggleable features in a single jar — no more wrestling with five plugins that weren't built to work together.
- 7 Shop Types — GUI, Daily, Black Market, NPC, Sign, Frame, Player
- 8 Economy Types — Vault, EXP, Items, Custom Currencies, PlayerPoints, TokenEnchant, OR, AND
- 18 Toggleable Features — Only enabled features load — disabled features don't touch memory
- One-Command Migration — /ishop convert imports from ShopGUIPlus or EconomyShopGUI
◆GUI Shops
The foundation — fully customizable categorized shop menus. Four item types with per-item economy: standard Items, Commands that execute on purchase, Enchantments applied to held items, and Buttons for navigation.
- Character-Grid Layouts — Design inventory layouts like crafting recipes — pixel-perfect slot control
- Item Search — Players type a name and get instant results across every category
- Quantity Selection — Dedicated GUI for exact amounts, plus bulk sell menu up to 576 items

◆In-Game Shop Editor
Build your entire shop without touching a single YAML file. Add items from your hand, set buy/sell prices, pick economy types, arrange slots, create categories, import items in bulk — all point-and-click. Changes go live instantly.
- No Reload, No Restart — Changes apply the moment you click Save
- Bulk Import — Add inventory contents to a category in one action
- Live Category Creation — Build new shop categories without leaving the game

◆Daily Shop
Give players a reason to log in every day. Items rotate on daily and weekly timers across 7 rarity tiers — Common to Mythic — each with configurable drop weights. Four rotation methods: Random, Weighted, Sequential, Curated.
- Flash Sales & Happy Hours — Random broadcast discounts plus scheduled time-based sales
- Wishlists — Players save up to 20 items and get notified when one rotates in
- Loyalty Rewards — Points per purchase, 2x weekend bonus, 8 milestone tiers with permanent benefits
- Purchase Limits & Stock — Per-player caps by rarity plus global stock limits with sold-out overlays
- VIP Perks — 4 tiers with price multipliers, higher limits, and early preview
- Built-in Events — Holiday themes, Merchant Monday, Flash Friday, bundle deals, first-purchase bonuses

◆Black Market & Auctions
Triggers on full moons at midnight — synced to Minecraft's 8-day lunar cycle — or on demand with /blackmarket start. Presents weighted-random exclusive items for direct purchase, or enable Auction Mode for competitive bidding.
- English Auction — Classic ascending bids
- Dutch Auction — Price drops until someone bites
- Sealed Bid — Hidden bids, highest wins
- Vickrey Auction — Sealed bid — winner pays the second-highest price
- Anti-Snipe & Reserve Prices — Timer extends on late bids; minimum-price guarantees
- Going Once, Going Twice, SOLD! — Countdown with particles and fireworks for the winner

◆NPC Shops
Physical shopkeepers powered by Citizens. Use any entity type — villagers, foxes, zombies, whatever fits your build. Fully configurable through an in-game settings GUI: custom names, holograms, equipment loadout, skins, metadata toggles, per-NPC permissions.
- Any Entity Type — Villagers, foxes, zombies, players — any mob
- Vanilla-Style Trader Mode — Custom merchant recipes up to 2 ingredients and 1 result
- 3 Hologram Plugins Supported — DecentHolograms, HolographicDisplays, CMI — auto-detected

◆Sign Shops & Frame Shops
In-world shops on signs and in item frames — including player-owned variants. Sign Shops come in 10 types: Admin Buy, Admin Sell, Admin Shop, Command, Enchant, Player Buy, Player Sell, Player Shop, Free, and Disposal.
- 10 Sign Shop Types — Admin and player variants for buy, sell, buy+sell, and more
- Frame Shops (Admin + Player) — Popup GUI or direct click-to-buy with per-economy click mappings
- Shulker Box Preview — Buyers can inspect shulker contents before purchasing
- Craftable Player Frame Shops — Configurable recipe — any player can set up their own business
- Disposal Bins — Per-player persistent trash bins stored in SQLite

◆Economy & Pricing
Eight economy types mixable per item. OR mode lets players choose which currency to pay with. AND mode requires multiple currencies at once — 10,000 coins and 50 levels for prestige items. Both unique to InfiniteShops.
- Dynamic Pricing — Prices adjust based on supply and demand with visual trend indicators
- Multipliers — Time-limited or permanent per-player price boosts
- Tiered Taxes — Tax rates that scale with balance brackets
- Limited Stock & Limited Sell — Separate caps on buying and selling, each with its own reset timers
- Lucky Discounts & Stack Discounts — Chance-based lucky rolls + scaling bulk-buy savings
- Custom Currencies — Up to 2 custom currencies with full command suites, banknotes, and leaderboards
◆Shopper Ranks & Transaction Logging
Turn shopping into progression. Players earn points through purchases and climb configurable rank tiers — unlocking permanent sell multipliers, random rewards, percentage discounts, and tax reduction. Every transaction logged to file and Discord.
- Pre-Built Tier Tree — Novice Trader to Legendary Merchant King — or design your own
- 9 Requirement Types — Buy count, sell count, spend total, specific materials, and more
- Transaction Logging — File and Discord via DiscordSRV — color-coded embeds with player avatars
- Customizable Templates — Placeholders for player, item, amount, price, currency, shop source
