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Economy & Shops
Economy & Shops

InfiniteShops

v3.2.1Updated Apr 10, 2026

Seven shop types in one jar — GUI, daily shop, auctions, NPC vendors, sign shops, frame shops.

Compatible Minecraft Versions
Works on 1.1326.2(11 versions)
#1
7 shop types in one jar
#1
4 auction strategies
#1
MySQL cross-server sync

About

Charge 10,000 coins AND 50 levels for prestige gear. Let players choose which currency to pay with. InfiniteShops does it out of the box with OR mode (player picks) and AND mode (require multiple currencies at once). Seven shop types, six payment sources with OR/AND modes, and eighteen toggleable features in a single jar — no more wrestling with five plugins that weren't built to work together. Build everything through a point-and-click in-game editor or edit YAML directly.

  • 7 Shop TypesGUI, Daily, Black Market, NPC, Sign, Frame, Player
  • 6 Payment Sources, 2 ModesVault, EXP, Items, Custom Currencies, PlayerPoints, TokenEnchant — combined per item with OR or AND mode
  • 18 Toggleable FeaturesOnly enabled features initialize — disabled systems register no listeners or scheduled tasks
  • One-Command Migration/ishop convert imports ShopGUIPlus or EconomyShopGUI categories, items, prices and layouts
  • EssentialsX PricesImport worth.yml and turn it into a sell shop instead of re-entering every price
  • Fully CustomizableEvery message, GUI title, lore line and permission node, with HEX colour support

GUI Shops

The foundation — fully customizable categorized shop menus. Open /shop for a clean categorized menu you control completely. Four item types with per-item economy: standard Items, Commands that execute on purchase, Enchantments applied to held items, and Buttons for navigation.

  • Character-Grid LayoutsDesign inventory layouts like crafting recipes — assign each character to a slot type
  • Item SearchPlayers type a name and get instant results across every category
  • Quantity SelectionDedicated GUI for exact amounts, plus a bulk sell menu for up to 576 items per transaction

In-Game Shop Editor

Build your entire shop without touching a single YAML file. Add items from your hand, set buy/sell prices, pick economy types, arrange slots, create categories, import items in bulk — all point-and-click. Changes go live instantly.

  • No Reload, No RestartChanges apply the moment you save
  • Bulk ImportAdd inventory contents to a category in one action
  • Live Category CreationBuild new shop categories without leaving the game
  • Or Edit YAMLEvery shop can also be edited directly in its YAML files

Daily Shop

Give players a reason to log in every day. Items rotate on daily and weekly timers across 7 rarity tiers — Common to Mythic — each with configurable drop weights. Four rotation methods: Random, Weighted, Sequential, Curated — with repeat cooldowns and legendary guarantees.

  • Flash Sales & Happy HoursRandom broadcast discounts plus scheduled time-based sales
  • WishlistsPlayers save up to 20 items and get notified when one rotates in
  • Loyalty RewardsPoints per purchase, 2x weekend bonus, 8 milestone tiers with permanent discounts, prizes and effects
  • Purchase Limits & StockPer-player daily/weekly caps by rarity plus global stock limits with sold-out overlays
  • VIP Perks4 tiers with price multipliers, higher limits, and early preview of upcoming items
  • Built-in EventsHoliday themes (Christmas, Halloween, Easter), Merchant Monday, Flash Friday, bundle deals, first-purchase bonuses

Black Market & Auctions

Triggers on full moons at midnight — synced to Minecraft's 8-day lunar cycle — or on demand with /blackmarket start. Presents weighted-random exclusive items for direct purchase, or enable Auction Mode for competitive bidding.

  • English AuctionClassic ascending bids
  • Dutch AuctionPrice drops until someone bites
  • Sealed BidHidden bids, highest wins
  • Vickrey AuctionSealed bid — winner pays the second-highest price
  • Anti-Snipe & Reserve PricesTimer protection against late bids; minimum-price guarantees
  • Anonymous Bidding & Auto-BidHidden bidder names, and auto-bid up to a player-set cap
  • Going Once, Going Twice, SOLD!Countdown with particles and fireworks for the winner
  • Per-Player Win LimitsCap how many auctions one player can win

NPC Shops

Physical shopkeepers powered by Citizens. Create NPC vendors linked to any shop category and use any entity type — villagers, foxes, zombies, whatever fits your build — all configured through an in-game settings GUI.

  • Any Entity TypeVillagers, foxes, zombies — any entity fits
  • In-Game Settings GUINames, holograms, equipment, skins, silent/collidable/glowing/look-close toggles, per-NPC permissions
  • Vanilla-Style Trader ModeCustom merchant recipes — up to 2 ingredients and 1 result — edited in a paginated GUI
  • 3 Hologram Plugins SupportedDecentHolograms, HolographicDisplays, CMI — auto-detected

Sign Shops & Frame Shops

In-world shops on signs and in item frames — including player-owned variants. Sign Shops come in 10 types: Admin Buy, Admin Sell, Admin Shop, Command, Enchant, Player Buy, Player Sell, Player Shop, Free, and Disposal.

  • 10 Sign Shop TypesAdmin and player variants for buy, sell and buy+sell, plus Command, Enchant (with shorthand aliases), Free and Disposal
  • Sign ExtrasEvery sign gets a floating item display, action bar prompts and break confirmation
  • Frame Shops (Admin + Player)Popup GUI or direct click-to-buy with per-economy-type click mappings
  • Player ShopsContainer-backed sign shops or hologram frame shops with live prices — any player can run a business
  • Craftable Player Frame ShopsConfigurable recipe — frame shops show holograms with live pricing
  • Shulker Box PreviewBuyers can inspect shulker contents before purchasing, in every shop type
  • Disposal BinsPer-player persistent trash bins stored in SQLite

Economy & Pricing

Six payment sources, combined per item with OR or AND mode. OR lets players choose which accepted currency to use. AND requires multiple currencies at once — 10,000 coins and 50 levels for one prestige item.

  • Dynamic PricingPrices adjust based on supply and demand with visual trend indicators
  • MultipliersTime-limited or permanent per-player price boosts
  • Permission-Based Price PerksCheaper buy prices, better sell prices, or both, per rank or permission group
  • Tiered TaxesTax rates that scale with balance brackets
  • Limited Stock & Limited SellSeparate caps on buying and selling, each with its own reset timers and sold-out overlays
  • Purchase RequirementsRestrict a product to a WorldGuard region, a time-of-day window, or both
  • Lucky & Stack DiscountsChance-based discounts that scale with quantity, and bulk savings once a purchase passes 64 items
  • Custom CurrenciesUp to 2 at once — /balance, /pay, /withdraw, /give, physical banknotes in denominations, custom symbols, PlaceholderAPI leaderboards

Cross-Server Sync

Connect multiple servers to the same MySQL database and synchronize limited stock, limited-sell quotas, dynamic prices and Daily Shop purchase limits. A purchase on one server updates every connected server, so nothing oversells and limits cannot be dodged by switching servers.

  • Synced EverywhereStock, sell limits, dynamic prices and Daily Shop limits stay consistent network-wide
  • Safe Across RestartsShared economy data lives in MySQL and is restored automatically after a restart
  • OptionalDisabled by default — single-server setups keep working exactly as before

Shopper Ranks & Transaction Logging

Turn shopping into progression. Players earn points through purchases and climb configurable rank tiers — unlocking permanent sell multipliers, random rewards, percentage discounts, and tax reduction. Every transaction logged to file and Discord.

  • Pre-Built Tier TreeNovice Trader to Legendary Merchant King — or design your own
  • 9 Requirement TypesBuy count, sell count, spend total, specific materials, and more
  • Progress Bars & PlaceholdersVisual progress bars and full PlaceholderAPI support
  • Transaction LoggingFile and Discord via DiscordSRV — color-coded embeds with player avatars
  • Customizable TemplatesPlaceholders for player, item, amount, price, currency, shop source
The InfiniteShops Shopper Ranks progression tree

More Features

The details that round out the shop: sounds for every action, quick-sell commands for farming sessions, celebrations, placeholders and config checks.

  • 27+ Configurable SoundsBuying, selling, navigating, bidding, winning, flash sales, errors — each with volume and pitch, or off
  • Quick Sell Commands/sell hand and /sell all sell without opening the GUI
  • Firework CelebrationsConfigurable fireworks on auction wins and loyalty milestones
  • 50+ PlaceholderAPI PlaceholdersLeaderboards, balances, rank progress and shop data anywhere
  • Config Error DetectionMisconfigured items, missing values and invalid permissions are reported on load
  • Language FilesTranslate player-facing text through a dedicated language file

Integrations

Custom items from ItemsAdder, Nexo and Oraxen work as shop products, display items and currency items with no extra setup. RealisticSeasons adjusts prices by in-game season with configurable multipliers and seasonal broadcasts, WorldGuard powers region-based purchase requirements, and EssentialsX prices import from worth.yml.

  • RequiredVault and ProtocolLib
  • Custom Items & EnchantsItemsAdder, Nexo, Oraxen, AdvancedEnchantments, EcoEnchants, WildTools
  • NPCs & HologramsCitizens; DecentHolograms, HolographicDisplays, CMI
  • CurrenciesPlayerPoints, TokenEnchant, EssentialsX price import
  • Worlds & SeasonsWorldGuard, Multiverse-Core, RealisticSeasons
  • Logging & PlaceholdersDiscordSRV, PlaceholderAPI

Commands & Permissions

/shop (aliases /s, /shp) opens the main shop or a category; /infiniteshops (aliases /ishop, /infshops, /infshop, /infs) holds the admin subcommands. All permission nodes are customizable in permissions.yml.

  • Editor & Featureseditor, editor add_item <category>, editor remove_item, toggle <feature>, convert, info, content-view
  • Shop Managementframe, npc, sign, multiplier, rank
  • Feature Commands/blackmarket start|stop|reload|status|toggle, /dailyshop help|reload|reset|preview|stats|history, /transactionlog reload|test|status|toggle
  • Selling & Currencies/sell hand [amount], /sell all; each custom currency gets /<currency> balance|pay|withdraw|set_balance|check|give
  • Permission Nodesinfiniteshops.editor, .blackmarket.*, .dailyshop.* (.vip, .vip_plus, .mvp, .mvp++), .transactionlog.admin, .npc, .sign (.bypass), .frame, .multipliers, .rank.self/.other, .features.toggle, .convert, .sell.hand/.all, .player.shop, .admin.shop, .admin.enchant

InfiniteShops documentation

The full manual is on this site — installation, configuration, commands and permissions, kept in step with the plugin’s own wiki.

Buying guides

€16.85
One-time purchase · 7-day money-back guarantee · EU tax included

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InfiniteShops
v3.2.1 · Updated Apr 10, 2026
€16.85
InfiniteShops — 7 Shop Types [MC 1.13-26.2] | InfinitePlugins