Minecraft Utility Plugins
GUIPlus is a menu editing suite: items, conditions, click events, animation scenes, chat fetchers and economy actions are all configured from in-game system menus, so no YAML is required, and a built-in converter imports existing DeluxeMenus menus. Ten condition types and twelve click event types chain together, and click events can save information per player and read it back later.
AntiAFKPlus is free: it watches movement, chat, interaction and custom actions to decide whether a player is AFK, then kicks, teleports, broadcasts or runs commands, with every threshold configurable and every consequence permission-gated. AFK values are exposed through PlaceholderAPI, and state syncs across BungeeCord and Velocity.
GUIPlus supports Spigot and Paper 1.16 through 26.2 and accepts custom items from ItemsAdder, Oraxen, Nexo and AdvancedEnchantments through NBT support; AntiAFKPlus runs on 1.7 through 26.2. The menus and AFK guide shows the two working together.
Utilities & Tools plugins
Compare at a glance
| Plugin | Price | Minecraft | Version | Highlights |
|---|---|---|---|---|
| GUIPlus | €14.99 | — | v2.1.3 | In-Game Editor · Animations · Conditions |
| AntiAFKPlus | Free | — | v6.4.0 | Configurable · Permissions · PAPI |
Frequently asked questions
Do I need to write YAML to build menus with GUIPlus?
No. The system menus handle the configuration in-game: items, conditions, click events, scenes, chat fetchers and economy actions are all set from GUIs.
Can I import my DeluxeMenus menus?
Yes. Drop the DeluxeMenus folder and any custom GUI folders into plugins/GUIPlus and the built-in converter takes care of the menus.
Will AntiAFKPlus kick staff who are building?
Not with the antiafkplus.bypass permission. Custom action hooks can keep the timer alive for deep-editing triggers, and the plugin defers to other plugins that explicitly mark a player as active.
Do the two plugins work together?
They are independent plugins. AntiAFKPlus exposes its state through PlaceholderAPI, and GUIPlus conditions include a placeholder check, so a menu can react to whether a player is AFK.
Guides
Server Menus and AFK Management: GUIPlus + AntiAFKPlus
A shop that opens with /shop and an AFK policy that frees slots without punishing real players are the kind of polish nobody compliments and everybody notices when it is missing. This guide covers GUIPlus, our paid in-game GUI editor, and AntiAFKPlus, our free AFK manager: what each actually does, when each is worth installing, and how the two fit together.
Migrating DeluxeMenus Menus to GUIPlus
Menus are the one plugin type where a migration is scary: every rank shop, warp menu and bank screen on the server lives in them. GUIPlus reads DeluxeMenus folders with a built-in converter, so the move is a copy, a check and a rebuild of whatever the old files could not express. This guide is the order to do it in and the checklist before the old plugin comes out.
Building a Bank Menu in GUIPlus with the Chat Fetcher and Saved Fields
A bank is the menu that shows what GUIPlus does beyond buttons: it takes a number from the player in chat, checks it, moves money through your economy plugin and remembers a balance per player. None of that needs a bank plugin. This guide builds one in the in-game editor, one feature at a time, and ends with the checks to run before players see it.
Which Server Software Each Plugin Runs On
Every plugin here states Paper and Spigot. Exactly two say anything about Folia, and only one mentions Purpur. That gap is the point of this page: server software is a per-plugin fact, not a catalogue-wide promise, and the answer for your server depends on which plugin you are looking at. This is all fifteen in one table, with the proxy and Bedrock notes each record carries and the places they say nothing at all.
LuckPerms Donor Ranks: What Each Plugin Actually Checks
Selling a VIP rank is easy. Wiring it is a list of small decisions, one per plugin, and nobody writes that list down. This page collects it: which plugins in this catalogue gate something behind a permission, which of them publish the node names you can paste straight into LuckPerms, and which only describe the tier and leave the naming to you. The gaps are marked as gaps.