GUIPlus
The BIGGEST GUI editing plugin. In-game editor, animations, conditions, events — no YAML required.
◆Animated Lores
Create any animation for your item lores with ease. GUIPlus makes it trivial to turn static menu items into living, animated elements — no programming, no external plugins, no resource pack.
- Per-Item Frame Sequences — Define frames directly in the item config — GUIPlus loops them automatically
- Configurable Speed — Tune refresh rate per item; slow scrolls, fast flickers, whatever fits
- Works with Any Plugin — Animate lores on items from ItemsAdder, Oraxen, Nexo, or vanilla

◆In-Game Menu Editor
Our system menus handle all the heavy lifting. Click and configure — no YAML, no reloading, no restarts. Build every menu live without ever leaving Minecraft.
- Click-to-Configure — Every property edited through a visual menu, not a text file
- Instant Save — Changes commit to disk the moment you close the editor
- Covers Every Feature — Animations, conditions, events, items, economy — all editable in-game

◆Animation Scenes
Easily create any animation you wish with Scenes. Build multi-frame cinematic sequences and link them up with events from other plugins to trigger on any game action.
- Timeline-Based — Sequence items, moves, and effects across frames
- Event-Linked — Trigger scenes on purchase, kill, login, or any custom event
- Reusable — Reference a scene across multiple menus

◆Player-Picker & Chat Fetcher
Make your menus practical for both users and operators. The Player-Picker lets players select another player from a searchable GUI; the Chat Fetcher collects free-form input directly in chat — both composable with conditions and click events.
- Searchable Player Picker — Type-ahead search over online players — selection flows back into your menu logic
- Chat Input Capture — Prompt the player in chat, capture the response, pipe it into events
- Pairs with Conditions — Branch on the picked player's permissions, balance, or any placeholder

◆Conditions & Events
An ultimate conditions system pairs with a deep events engine. Gate any click, branch on any state, execute any command sequence — all configured through the in-game editor.
- Permission & Balance Checks — Conditions on ranks, currency, PAPI placeholders, inventory contents
- Compound Logic — AND / OR / NOT combinations for complex decision trees
- Click Events — Multi-step command chains bound to any click type
- Player Info Saving — Save state like bank balance before running an event, reference it later

◆Item Cloner & Economy Integration
Add new items in seconds with the Item Cloner — drop a configured item in and GUIPlus builds the menu entry for you. Connect straight to Vault-based economies with has-money, money-remove, and money-give events.
- Clone-to-Add — Duplicate an existing item with tweaked properties in one click
- Vault Hooks — Charge, reward, and gate on money balances from any Vault provider
- NBT Support — Custom items from ItemsAdder, Oraxen, Nexo, AdvancedEnchantments preserved end-to-end

◆Aliases & Command Override
Set up any alias for a menu or override an existing plugin's command. Open your custom shop with /shop, your bank with /bank, your warps with /warps — no prefix required.
- No-Prefix Commands — Register /bank, /shop, /crates — exactly what players expect
- Override Other Plugins — Take over a command from another plugin for a GUIPlus menu
- Multi-Alias — Bind any number of command names to the same menu